EAN: 9798868821288

Bilder-Quelle: averdo
Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games. GameMaker allows both visual and code-based approach for game development and has been used for multiple hit titles. Each chapter covers a certain programming element such as Sprite Fonts Projectiles Mechanics etc. The book is designed in a manner where each challenge provides an outline of the problems useful functions hints on tackling the challenge and an example solution. On completion you will take away new knowledge of GameMaker functions an ability to think logically when developing code and a better understanding of game design and planning. What You Will Learn Study the new GML from basic functions to more evolved concepts. Gain ability to view example solutions when necessary. Increase your understanding of game design concepts. Who Is This Book For Beginners to intermediate level readers with basic understanding of GameMaker’s IDE including creating object sprite and sound assets will benefit from this book.
Produktinformationen zuletzt aktualisiert am
18.02.2026 um 09:52 Uhr


Hersteller
-
EAN
9798868821288
MPN
-
ASIN
-
Produktgruppe
Fachbücher, Lernen &